Technology built for the real world.

Bright Bolt Technologies designs and builds digital products, platforms and web experiences that solve real problems — clearly, thoughtfully and without unnecessary complexity.

Technology should feel easy.Even when building it isn’t.

Behind every screen is a person trying to get something done. We design around that experience first — then build the technology required to make it work.

Complex behind the scenes. Simple where it matters.

Charity raffle technology

Fundraising people want to take part in.

We design and build custom online raffles for charities—making campaigns engaging for supporters and practical for organizations to run.

A campaign by your charityNow live

A prize worth getting excited about

Enter for a chance to win. Help move the mission forward.

A clear, branded experience that brings the cause, the prize and the entry together.

Enter the raffle

Campaign overview

Live campaign

Campaign activity

Campaign progress

On track

Recent activity

View campaign
New supporter entryUpdated
Payment confirmedUpdated
Confirmation sentUpdated
Campaign updatedUpdated

Made for the campaign

The identity, structure and experience are shaped around the cause, the prize and the way each organization wants to fundraise.

Built for both sides

A compelling experience for supporters, with the campaign controls and visibility the organization needs behind the scenes.

Explore Raffles

Raffles are one example of what we build.

01

Digital Products

Web applications, portals and platforms built around specific workflows and users.

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02

Web Experiences

Corporate websites, campaigns and digital experiences that make the organization look as capable online as it is offline.

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03

Business Systems

Internal tools and operational software that replace unnecessary manual work and complicated processes.

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We design from the outside in.

Most technology projects begin with a list of features. We begin with the person using them.

  • What are they trying to accomplish?
  • What could confuse them?
  • What should happen next?
  • How many steps can we remove?
  • What does the organization need behind the scenes to make that possible?

Once the experience is right, we engineer the system behind it.

Four things every build has to get right.

Clear

People should always know what to do next.

Fast

Every unnecessary step is friction.

Thoughtful

Small details influence whether something feels easy or frustrating.

Reliable

A beautiful experience means nothing if the system behind it does not work.

From problem to product.

01

Understand

We learn the problem, the users and what success actually looks like.

02

Design

We shape the experience before introducing unnecessary technology.

03

Build

We engineer the system behind the experience.

04

Refine

We test, simplify and improve the details that people actually notice.

05

Launch

We help take the product live properly.

The technology should fit the problem.The experience should fit the person.

Have something that should work better?

Let’s build it properly.